---
product_id: 1226840
title: "Dark Souls - Playstation 3"
price: "₨34937"
currency: LKR
in_stock: true
reviews_count: 8
url: https://www.desertcart.lk/products/1226840-dark-souls-playstation-3
store_origin: LK
region: Sri Lanka
---

# Dark Fantasy Seamless World Mastery Progression Dark Souls - Playstation 3

**Price:** ₨34937
**Availability:** ✅ In Stock

## Summary

> 🌑 Embrace the Darkness, Conquer the Challenge!

## Quick Answers

- **What is this?** Dark Souls - Playstation 3
- **How much does it cost?** ₨34937 with free shipping
- **Is it available?** Yes, in stock and ready to ship
- **Where can I buy it?** [www.desertcart.lk](https://www.desertcart.lk/products/1226840-dark-souls-playstation-3)

## Best For

- Customers looking for quality international products

## Why This Product

- Free international shipping included
- Worldwide delivery with tracking
- 15-day hassle-free returns

## Key Features

- • **Epic Magic Mastery:** Harness powerful spells to turn the tide in your favor.
- • **Seamless Exploration:** Navigate a beautifully interconnected realm that rewards curiosity.
- • **Unforgiving Challenge:** Dive into a world where every mistake counts, but every victory is sweet.
- • **Dynamic Player Interaction:** Engage with fellow adventurers, forging connections in a shared dark fantasy.
- • **Customizable Character Growth:** Shape your hero's journey with flexible role-playing options.

## Overview

Dark Souls for PlayStation 3 is a critically acclaimed action RPG known for its deep, immersive gameplay and punishing difficulty. Players explore a vast, interconnected world filled with dark fantasy elements, mastering spells and developing their characters while interacting with others in a unique multiplayer experience.

## Description

Strategize and use your mind to conquer seemingly impossible challenges. View larger . Live Through A Million Deaths & Earn Your Legacy Enter a dark world filled with despair and threaded by hope where your ability to creatively strategize, learn and overcome unpredictable and unique challenges determines your fate. Dark Souls will demand your absolute concentration, unflinchingly punish your mistakes, but reward your ability to learn from death. Each challenge is a mind game met with endless combinations that will test your ability to creatively strategize a way to conquer unimaginable monsters and progress deeper into this bleak and forbidding environment filled with the un-dead. Key Game Features Dark Souls (PS3)

Review: Unforgivably hard.(Read for info how to beat Havel) - this game is one of the best RPGs I've ever played. although i am probably less than 5% through the game. i've played it for about 10-12 hours and i can't get pass the bosses or the tough normal enemies. they kill you within a hit or two and it takes a lot to kill bosses. also. i was killing weak enemies for 6 hours. to upgrade my stats and i am far away from killing the second boss or kill the stupid guard that kills me in a hit. i should be lvl 6 but i am level 25 in my current stage and its still almost impossible to do anything. there is a boss every level and at least 2 tough enemies(even stronger than a boss) in each map. this game is just too hard and i am a pro gamer. UPDATE\\ 5/26/13 Finally. took me 2 days to kill a mini boss(mini bosses are often stronger than real bosses). and i just encountered 3 more mini bosses. now. i see that this game is a joke. it should be called Kill The Boss game. there is no objectives. no missions. nothing to do but to kill bosses. thats it. i am wasting my time with this UPDATE\\ 5\27\2013 Started the game all over because i defeated The Mini Boss in the wrong way and i didn't get the bonus from that so i restarted and got to the mini boss and defeated him pretty easily this time(got the Ring from Havel). Also i noticed that this game has a really big Error Error #1) this error is pretty common but probably noone notices it. maybe its just me. Sometimes. when you pressed X or any other button and then quickly Pressed Triangle or any other button. the second button performs the same action as the first button. happens a lot in this game. also. if you target an enemy with R3 and you move sideways. sometimes. it will automatically roll and it will cause trouble. Lets get back to the Mini Boss. AKA Havel The Rock(hes in the basement of the tower) if you started the game. you need to know how to defeat him. i used this one and i thing its the best way. First. i started the game with the Pyrotechnic character. he has special fire attack.(Use the Battle Axe) first of all. when you get to Havel. make him follow you and then get all the way where u came from. when you get to the door you came from. stand still there until he comes. when Havel comes. let him try to hit u near the door. when he is about to hit you. roll back. and then before he gets up. hit him with the R2 with the Battle Axe. and then retreat back to the stairway. but not too far away. Havel will go back down but before he does. get into the room and make him follow you again. keep doing the same thing. tho it gets harder after. he will know what your doing and he will start walking by the wall so he doesn't get hit. so you might want to make him follow you to the stairway. also. if you have firebombs, throw knives. use them at him while hes retreating. also use your Fire Bolt(special attack for pyro character). This is the best way to defeat him. don't listen to what the tutorial tells you. don't try to back stab him. you need to do that like 30 times. and i wasn't able to do it 3 times. because he kills me. also. make sure your Health is always full. use Aid even if you have 90%. You might wanna use the Golden Pine Risen(will last for about a minute). makes it faster to kill the basta*d. UPDATE 6/3/2013 i've been playing this game for a while. i have about 20 hours in it and this game is packed. through it was hard at the begining. it gets fairly easy after a while. make sure you search every corner for weapons and special early items. if you don't . its gonna be hard for you. though make sure to repair your weapons. you will encounter the blacksmith and then many blacksmiths. the first blacksmith is the best. but you will have to kill him. don't kill him right away. make sure your done with all the bosses around and play with the game for a cpl of days and sweep the maps. then kill the Blacksmith to get a key which opens the Closed door in Darkroot Garden(I killed him accidentally. but am happy i did). also make sure to use spells. upgrade your weapons and reinforce them. i don't recommend to upgrade a weapon more than 5 times. because then you will get new better weapons and it would be hard to find the upgrading items. also. i got a sword in the begining of the game. its called. Dark Knight sword. its a very good weapon. it has the highest damage for a while. upgrade it. it will have crazy damage rates. you will be able to kill NPCs and Mini Bosses in a hit or two. i killed two Major Bosses without getting a hit "The Gargoyles". don't quit this game. stay playing it. its fun once you get the right equipment. UPDATE 6/10/2013 I've noticed in the past couple of days that in this game you actually miss about 50% of the content and missions. don't kill the characters in the game that are not enemeies. i killed most of them. the game never tells you not to but they give you quests and missions. but even with that. you will not go through the whole game. so be careful playing this game UPDATE. 3/21/14 This game is awesome. first. i was pissed because the beginning was hard. but it is awesome once you get the hang of it. i've played it for about a year. 250 hours and 3 playthroughs. i never spent that much time in an RPG game. thanks for the great game. BTW. i just bought DSII. awesome as well.
Review: You only live twice (with a million deaths in between) - Well, these are exaggerations on both counts but... you get the idea. I do not consider myself a hard core gamer but there were a few grand games that I played hard and long on the PS3: Oblivion, Fallout, Grand Turismo, Demon's Souls. Of these, Demon's Souls was the only Platinum I've ever earned and it clocks at over 500 hours of pure fear, strong anxiety and intense frustration punctuated by brief moments of pride and joy brought by the hard earned sweet victories. I started talking about Demon's Souls because to us, PS3 gamers, Dark Souls is NOT the first coming of unspeakable terror onto our consoles. Dark Souls is the SECOND coming. And what a visitation this promises to be :) Okay, here it is, after the first few hours. I am going to post updates (not spoilers) as I progress through the game. THE COMMONS Deomon's Souls has many, never-seen-before, amazing innovations. We hoped and we expected to see most of them again on 'chapter two' and Dark Souls does not disappoint even though Dark's seems to be a Universe unrelated to Demon's. It's not even a parallel Universe (I like to think of parallel Universes as those in which the other fellow Dark Souls players exist - if running around as a hollowed-out soul you can call 'existence'. It's a different world but a lot works in seemingly familiar ways. Here's what I would call the Demon's heritage: - One-save only. And this is a BIG thing because the game saves itself every couple of seconds. Once you get hurt or you hurt someone you didn't mean to you can't go back to the previous save because there's no such thing. Unless you have one hand on the power cord ready to pull it, everything you do has consequences and you can't go back and try again. Be VERY careful when you talk to them merchants or blacksmiths because one unintended slap and they will never deal with you again. - Human vs. Soul form. Can't be invaded by other players while in Soul (Hollow) form. As a Human you can invade other words, help others, seek help. - Classes. You pick yours from 10. Not exactly the same as in Demon's though. - Stats. Again, 10 different categories, some differently named, some totally new like 'humanity' and 'attunement'. - The ability to seek help and to help others. I believe that you can have up to 3 others helping. - The Stones. They are of different colors but they have uses not unlike the Demon's stones, possibly more: to seek help, to leave messages, to invade. - Souls as currency of the land and the price price you must pay to level up. And you lose them all every time you die so... use them (buy, uplevel) before you lose them. - Every time you rest all non-boss enemies respawn. - The ability to play nasty and invade other players' worlds. - Blood stains. You can see how others died. - Second (and ONLY second) chance. You can recover lost souls if you can touch your own blood stain before you die again. - Messages. Can leave messages but don't expect to be able to type away detailed clues. You pick your message from a pre-approved list. - Incredibly precise combat. Each class of weapons acts differently and you can see/feel the difference between hitting flesh, bone or armor. - Uchigatanas!!! Need I say more? These are by far the coolest katanas you'll ever swing in any game and probably the best you can get through this one at least through mid-game. Demon Souls most terrifying black phantoms (invading players) where the 2-Uchigatana dudes. Most, possibly all of the Demon's weapons can be found in Dark: Claymores, Halberds, Clubs, Axes, Estocs and so forth. - Practice makes perfect. Like Demon's Souls, this is a struggle for perfection because in most instances only perfect or near-perfect attacks and defenses will save you from yet another horrific death. - Continues the Deomon's tradition of no difficulty levels. Like its predecessor, there's only one difficulty level on Dark and that's 'very easy', as in 'very easy to get yourself killed'. Seriously, for anyone who played Demon's, Dark feels like the second or third playthrough only you start at a low level, have no weapons or armor and find yourself in completely unfamiliar territory now so it takes a little bit of dying, observing and experimenting before your learn the ropes. THE DELTAS (new and never seen before) This, I'm sure, is going to be a growing list and I'm going to update it as I progress into the game. If what's going on in this game can be called 'progress'. - One-world design. This appear to be a huge world but gates, bridges and passes are all well guarded so be prepared to shed a lot of blood and die a lot to earn your right of passage. Unlike Demon's which had a hub that was the only connection between the several separate 'worlds', Dark's world regrions are very much interconnected and much of the fun and mystery is your gradually discovering and unlocking sometimes secret doors and passages. - The healing system. The role of 'grasses' is drastically reduced (there are some mosses that you can still use to cure ailments) but Dark doesn't make it as easy when it comes to your ability to recover health. It's no longer near-unlimited. - The Covenants. Each of the 9 will open new play modes and, as always, every action brings about consequences. Joining may appear an easy decision but separation can be painful and costly. - Pyromancy as a THIRD class of magic, joining sorcery and miracles. For anyone who likes fire and explosions... it's awesome. - The Gifts. Interestingly some seem to have no effect while others such as the Magic Key you get if you pick the class of Thief is quite useful. - Danger times 2. It may be just because I'm a little rusty playing Souls or because I know Demon's so well now it's like a walk in the park but Dark appears to be a lot harder. But... we play, we learn. We shall see :) - More color. Can't imagine Demon's with colors but in this world the occasional bright splashes blend well and don't subtract from the feeling of danger. - No Luck. You COULD get lucky in Deomon's Souls but that's no longer the case. That particular stat has disappeared, replaced by your ability to hold 'humanities' which you lose every time you die. - Sweet revenge. One of the covenants mission is to hunt down and kill those nasty dark phantom bullies. - And, of course, Dark Souls does away with all the gentleness and hand-holding occasionally found in Demon's. It really does. Remember that nice Russian lady in the Nexus that you must kill if you want your Platinum? Gone! My first impressions: don't trust anyone because everybody seems to be either evil or insane. THE STORY Not quite sure what's expected of me yet and I don't think I should spoil anyone's fun anyway. There is a prologue, of course and, clearly, terrible things happened that caused this not to be a happy world. Need to investigate some more but I'm not sure who's to be trusted, who should be used, who can be a friend. MY RATING If desertcart's 5 stars stands for 'I love it', what would be the star count for "I love it, I fear it and, 80 hours into the game I'm obsessed by it"? Well... 5's the limit :). I expect to spend hundreds of hours playing this game and, hopefully, with a little or maybe a lot of help from my friends and a lot of priceless advice from some of the game-focused sites - I will name my favorites on a comment to this review. __________________________________________ July 2012 Update: Several months and several hundreds hours of gameplay later, I'm still playing Dark Souls. Sure, I 'beat' the game so many times already but finishing the game the first time is only the beginning. Then you play 'new game plus' (NG+), then NG++, NG+++ and so on where everything gets harder and harder. Can't get the platinum trophy unless you go through the game at least twice. And there's the PvP (player vs. player) which is where, with your most deadly or your most fun character built to much your skills you can face other players in everything ranging from helping out a fellow player beat a boss or a fair 1v1 fight where players bow to each other in the beginning and pay their respects to the defeated one once the fight is over to no-rules melees where magic and poison knives fly, buffed greatswords or halberds hit hard and you may face up to 3 players plus whatever the game may be throwing at you at the same time. The fun never ends, the variety is almost endless and it's addictive. -- >> Brush your teeth, it's the law! <<

## Features

- Extremely Deep, Dark & Difficult - Unforgiving in its punishment, yet rewarding for the determined
- Fully Seamless World - Explore a completely integrated world of dark fantasy where dungeons are seamlessly intertwined, with great height.
- Mastery Earns Progression - Player success depends on their eventual mastery of how and when to use the magic spells
- Players may cross paths with one another, interacting with each other throughout the game even as each player plays their own game.
- Flexible Character Development & Role Play - As the player progresses

## Images

![Dark Souls - Playstation 3 - Image 1](https://m.media-amazon.com/images/I/71g7WHqmLDL.jpg)

## Available Options

This product comes in different **Platform For Display, Edition** options.

## Questions & Answers

**Q: Does this come with the DLC?**
A: The one I have as depicted above is the non DLC issue. I am not sure if PS3 has a Prepare To Die edition, but on PSN Store, you can get the Artorias Of The Abyss DLC that was part of PTD for just $9.99.

**Q: Should i buy this or buy dark souls 2 instead? which is better?**
A: Dark Souls is held in higher regard by anyone that has played both.  Dark Souls 2 has a remastered version for ps4 that improves graphics and performance and changes a few things here and there but is basically the same as Dark Souls 2 on PS3.  Having said that, Dark Souls 1 is more about atmosphere and intricate level design.  I think both games are worth playing.

**Q: Is this the "greatest hits" version? Or the original?**
A: I'm not sure; there's no label. However, you want the Prepare to Die Edition, which has the Artorias of the Abyss DLC -- or better yet, Dark Souls Remastered, which is updated and includes all additional content.

**Q: 07/08/0216 - Is this the Black Label Version?**
A: Each seller has a different one for sale so you would need to ask the individual seller

## Customer Reviews

### ⭐⭐⭐⭐⭐ Unforgivably hard.(Read for info how to beat Havel)
*by I***H on May 25, 2013*

this game is one of the best RPGs I've ever played. although i am probably less than 5% through the game. i've played it for about 10-12 hours and i can't get pass the bosses or the tough normal enemies. they kill you within a hit or two and it takes a lot to kill bosses. also. i was killing weak enemies for 6 hours. to upgrade my stats and i am far away from killing the second boss or kill the stupid guard that kills me in a hit. i should be lvl 6 but i am level 25 in my current stage and its still almost impossible to do anything. there is a boss every level and at least 2 tough enemies(even stronger than a boss) in each map. this game is just too hard and i am a pro gamer. UPDATE\\ 5/26/13 Finally. took me 2 days to kill a mini boss(mini bosses are often stronger than real bosses). and i just encountered 3 more mini bosses. now. i see that this game is a joke. it should be called Kill The Boss game. there is no objectives. no missions. nothing to do but to kill bosses. thats it. i am wasting my time with this UPDATE\\ 5\27\2013 Started the game all over because i defeated The Mini Boss in the wrong way and i didn't get the bonus from that so i restarted and got to the mini boss and defeated him pretty easily this time(got the Ring from Havel). Also i noticed that this game has a really big Error Error #1) this error is pretty common but probably noone notices it. maybe its just me. Sometimes. when you pressed X or any other button and then quickly Pressed Triangle or any other button. the second button performs the same action as the first button. happens a lot in this game. also. if you target an enemy with R3 and you move sideways. sometimes. it will automatically roll and it will cause trouble. Lets get back to the Mini Boss. AKA Havel The Rock(hes in the basement of the tower) if you started the game. you need to know how to defeat him. i used this one and i thing its the best way. First. i started the game with the Pyrotechnic character. he has special fire attack.(Use the Battle Axe) first of all. when you get to Havel. make him follow you and then get all the way where u came from. when you get to the door you came from. stand still there until he comes. when Havel comes. let him try to hit u near the door. when he is about to hit you. roll back. and then before he gets up. hit him with the R2 with the Battle Axe. and then retreat back to the stairway. but not too far away. Havel will go back down but before he does. get into the room and make him follow you again. keep doing the same thing. tho it gets harder after. he will know what your doing and he will start walking by the wall so he doesn't get hit. so you might want to make him follow you to the stairway. also. if you have firebombs, throw knives. use them at him while hes retreating. also use your Fire Bolt(special attack for pyro character). This is the best way to defeat him. don't listen to what the tutorial tells you. don't try to back stab him. you need to do that like 30 times. and i wasn't able to do it 3 times. because he kills me. also. make sure your Health is always full. use Aid even if you have 90%. You might wanna use the Golden Pine Risen(will last for about a minute). makes it faster to kill the basta*d. UPDATE 6/3/2013 i've been playing this game for a while. i have about 20 hours in it and this game is packed. through it was hard at the begining. it gets fairly easy after a while. make sure you search every corner for weapons and special early items. if you don't . its gonna be hard for you. though make sure to repair your weapons. you will encounter the blacksmith and then many blacksmiths. the first blacksmith is the best. but you will have to kill him. don't kill him right away. make sure your done with all the bosses around and play with the game for a cpl of days and sweep the maps. then kill the Blacksmith to get a key which opens the Closed door in Darkroot Garden(I killed him accidentally. but am happy i did). also make sure to use spells. upgrade your weapons and reinforce them. i don't recommend to upgrade a weapon more than 5 times. because then you will get new better weapons and it would be hard to find the upgrading items. also. i got a sword in the begining of the game. its called. Dark Knight sword. its a very good weapon. it has the highest damage for a while. upgrade it. it will have crazy damage rates. you will be able to kill NPCs and Mini Bosses in a hit or two. i killed two Major Bosses without getting a hit "The Gargoyles". don't quit this game. stay playing it. its fun once you get the right equipment. UPDATE 6/10/2013 I've noticed in the past couple of days that in this game you actually miss about 50% of the content and missions. don't kill the characters in the game that are not enemeies. i killed most of them. the game never tells you not to but they give you quests and missions. but even with that. you will not go through the whole game. so be careful playing this game UPDATE. 3/21/14 This game is awesome. first. i was pissed because the beginning was hard. but it is awesome once you get the hang of it. i've played it for about a year. 250 hours and 3 playthroughs. i never spent that much time in an RPG game. thanks for the great game. BTW. i just bought DSII. awesome as well.

### ⭐⭐⭐⭐⭐ You only live twice (with a million deaths in between)
*by C***U on October 4, 2011*

Well, these are exaggerations on both counts but... you get the idea. I do not consider myself a hard core gamer but there were a few grand games that I played hard and long on the PS3: Oblivion, Fallout, Grand Turismo, Demon's Souls. Of these, Demon's Souls was the only Platinum I've ever earned and it clocks at over 500 hours of pure fear, strong anxiety and intense frustration punctuated by brief moments of pride and joy brought by the hard earned sweet victories. I started talking about Demon's Souls because to us, PS3 gamers, Dark Souls is NOT the first coming of unspeakable terror onto our consoles. Dark Souls is the SECOND coming. And what a visitation this promises to be :) Okay, here it is, after the first few hours. I am going to post updates (not spoilers) as I progress through the game. THE COMMONS Deomon's Souls has many, never-seen-before, amazing innovations. We hoped and we expected to see most of them again on 'chapter two' and Dark Souls does not disappoint even though Dark's seems to be a Universe unrelated to Demon's. It's not even a parallel Universe (I like to think of parallel Universes as those in which the other fellow Dark Souls players exist - if running around as a hollowed-out soul you can call 'existence'. It's a different world but a lot works in seemingly familiar ways. Here's what I would call the Demon's heritage: - One-save only. And this is a BIG thing because the game saves itself every couple of seconds. Once you get hurt or you hurt someone you didn't mean to you can't go back to the previous save because there's no such thing. Unless you have one hand on the power cord ready to pull it, everything you do has consequences and you can't go back and try again. Be VERY careful when you talk to them merchants or blacksmiths because one unintended slap and they will never deal with you again. - Human vs. Soul form. Can't be invaded by other players while in Soul (Hollow) form. As a Human you can invade other words, help others, seek help. - Classes. You pick yours from 10. Not exactly the same as in Demon's though. - Stats. Again, 10 different categories, some differently named, some totally new like 'humanity' and 'attunement'. - The ability to seek help and to help others. I believe that you can have up to 3 others helping. - The Stones. They are of different colors but they have uses not unlike the Demon's stones, possibly more: to seek help, to leave messages, to invade. - Souls as currency of the land and the price price you must pay to level up. And you lose them all every time you die so... use them (buy, uplevel) before you lose them. - Every time you rest all non-boss enemies respawn. - The ability to play nasty and invade other players' worlds. - Blood stains. You can see how others died. - Second (and ONLY second) chance. You can recover lost souls if you can touch your own blood stain before you die again. - Messages. Can leave messages but don't expect to be able to type away detailed clues. You pick your message from a pre-approved list. - Incredibly precise combat. Each class of weapons acts differently and you can see/feel the difference between hitting flesh, bone or armor. - Uchigatanas!!! Need I say more? These are by far the coolest katanas you'll ever swing in any game and probably the best you can get through this one at least through mid-game. Demon Souls most terrifying black phantoms (invading players) where the 2-Uchigatana dudes. Most, possibly all of the Demon's weapons can be found in Dark: Claymores, Halberds, Clubs, Axes, Estocs and so forth. - Practice makes perfect. Like Demon's Souls, this is a struggle for perfection because in most instances only perfect or near-perfect attacks and defenses will save you from yet another horrific death. - Continues the Deomon's tradition of no difficulty levels. Like its predecessor, there's only one difficulty level on Dark and that's 'very easy', as in 'very easy to get yourself killed'. Seriously, for anyone who played Demon's, Dark feels like the second or third playthrough only you start at a low level, have no weapons or armor and find yourself in completely unfamiliar territory now so it takes a little bit of dying, observing and experimenting before your learn the ropes. THE DELTAS (new and never seen before) This, I'm sure, is going to be a growing list and I'm going to update it as I progress into the game. If what's going on in this game can be called 'progress'. - One-world design. This appear to be a huge world but gates, bridges and passes are all well guarded so be prepared to shed a lot of blood and die a lot to earn your right of passage. Unlike Demon's which had a hub that was the only connection between the several separate 'worlds', Dark's world regrions are very much interconnected and much of the fun and mystery is your gradually discovering and unlocking sometimes secret doors and passages. - The healing system. The role of 'grasses' is drastically reduced (there are some mosses that you can still use to cure ailments) but Dark doesn't make it as easy when it comes to your ability to recover health. It's no longer near-unlimited. - The Covenants. Each of the 9 will open new play modes and, as always, every action brings about consequences. Joining may appear an easy decision but separation can be painful and costly. - Pyromancy as a THIRD class of magic, joining sorcery and miracles. For anyone who likes fire and explosions... it's awesome. - The Gifts. Interestingly some seem to have no effect while others such as the Magic Key you get if you pick the class of Thief is quite useful. - Danger times 2. It may be just because I'm a little rusty playing Souls or because I know Demon's so well now it's like a walk in the park but Dark appears to be a lot harder. But... we play, we learn. We shall see :) - More color. Can't imagine Demon's with colors but in this world the occasional bright splashes blend well and don't subtract from the feeling of danger. - No Luck. You COULD get lucky in Deomon's Souls but that's no longer the case. That particular stat has disappeared, replaced by your ability to hold 'humanities' which you lose every time you die. - Sweet revenge. One of the covenants mission is to hunt down and kill those nasty dark phantom bullies. - And, of course, Dark Souls does away with all the gentleness and hand-holding occasionally found in Demon's. It really does. Remember that nice Russian lady in the Nexus that you must kill if you want your Platinum? Gone! My first impressions: don't trust anyone because everybody seems to be either evil or insane. THE STORY Not quite sure what's expected of me yet and I don't think I should spoil anyone's fun anyway. There is a prologue, of course and, clearly, terrible things happened that caused this not to be a happy world. Need to investigate some more but I'm not sure who's to be trusted, who should be used, who can be a friend. MY RATING If Amazon's 5 stars stands for 'I love it', what would be the star count for "I love it, I fear it and, 80 hours into the game I'm obsessed by it"? Well... 5's the limit :). I expect to spend hundreds of hours playing this game and, hopefully, with a little or maybe a lot of help from my friends and a lot of priceless advice from some of the game-focused sites - I will name my favorites on a comment to this review. __________________________________________ July 2012 Update: Several months and several hundreds hours of gameplay later, I'm still playing Dark Souls. Sure, I 'beat' the game so many times already but finishing the game the first time is only the beginning. Then you play 'new game plus' (NG+), then NG++, NG+++ and so on where everything gets harder and harder. Can't get the platinum trophy unless you go through the game at least twice. And there's the PvP (player vs. player) which is where, with your most deadly or your most fun character built to much your skills you can face other players in everything ranging from helping out a fellow player beat a boss or a fair 1v1 fight where players bow to each other in the beginning and pay their respects to the defeated one once the fight is over to no-rules melees where magic and poison knives fly, buffed greatswords or halberds hit hard and you may face up to 3 players plus whatever the game may be throwing at you at the same time. The fun never ends, the variety is almost endless and it's addictive. -- >> Brush your teeth, it's the law! <<

### ⭐⭐⭐⭐⭐ A landmark - one of the best video games ever released
*by P***E on May 6, 2015*

WARNING: This review may contain spoilers for those who have not played this title What can be said about the games of FromSoftware that hasn't already been said? They have become famous for the Souls series of games, starting with Demon's Souls. When the title hit the market, it exploded with success and notoriety. It was a very challenging game that didn't hold the player's hand. Players were expected to die very regularly, with the risk of losing all their experience/currency. But, the more time that is put into the game, the more the player gets out of it. It was just as rewarding as it was punishing. 2011 saw the release of Dark Souls, a spiritual successor to Demon's Souls. Where does it stand in comparison to its older brother? Let's find out! Dark Souls continues FromSoft's tradition of combining crushing challenge with sweet rewards. This is not a game for the faint of heart, as you WILL die repeatedly throughout your playtime. The story for this game appears a bit thin, but has a lot to explore. Basically, the deities of the world have fallen from grace and roaming around past their primes, as hollows. The game consists of the player character going from area to area finding items and performing tasks to progress, tackling down major bosses along the way, all culminating in a second half where they take down the Lord Souls and keep the last flame from dying out. Or is it... ? The story appears simple but has many layers and many bits of lore backing it up. You learn more about the back stories by reading item descriptions and talking to NPCs. Along the way, you will uncover interesting bits of information and many players have drawn their own conclusions that link all these different characters and their home areas together. But let's talk about the biggest asset to Dark Souls, the game play. You have you usual swords, axes, hammers, etc. And you have your shields, all of these pieces of equipment have their own uses and effects that vary from build to build. One of Dark Souls' strongest points is the MASSIVE amount of ways to play the game. Do you want to ninja flip while slashing down your foes with a katana? Or do you want to play the reaper, and strike them down with a might scythe? Or do you want to build up your armor and punish your enemies by smashing them with massive hammers? Or even more in-depth, do you have a favorite anime or video game character you want to cosplay as? Or maybe even any and all of the above? Yes, yes, and yes! All these possibilities are viable, and so much more. The boss fights deserve their own section. Dark Souls has some of THE greatest boss fights I have EVER played against. They come in a massive variety and in all shapes a sizes. A massive wolf wielding his fallen master's greatsword? Check! A one-eyed dragon who can blast you with an AoE move that doubles the damage you take? Check! The infamous duo, Biggie and Smalls? Check, check, check! The bosses of this game are massive obstacles, and will push you to the limit of your skills and then some. You will inevitably die while facing them, but the satisfaction of finally taking down a massive fiend who killed you a dozen times is a feeling that cannot be replicated. Let's say you get the game and after trial and error and many hours, you finally beat the game. You watch the credits, and it takes you into a New Game+. "Sweet, time to steamroll everything," you might think. Think again. One thing that makes Dark Souls, and the rest of the Souls titles, stand out is that the enemies get more powerful with each play through, up until the 7th. You can play this game many times, get everything down, and STILL have some details catch you off guard. This game punishes mistakes. But rewards great playing. Now the replay value. Oh my goodness, this game was so much replayability. In my time with this game, I have created dozens of characters and amassed hundreds upon hundreds of hours engrossed in it. To say this game has infinite replay value is underselling it. You can even start off with super strong weapons early on if you know how to get them. Putting time into Dark Souls will reward you with an even better gaming experience. As I have said earlier, I genuinely believe Dark Souls to be one of the greatest video games of all time. I know in ten years time I will look back at this game and say, "oh yeah, this is still one of my favorite games ever." The challenge, the replay value, the variety, the boss fights, the EVERYTHING. It doesn't get much better than this. As a final note, if you are intending on buying this game, buy the Artorias of the Abyss DLC pack. It has the 3 best boss fights in the game, and is one of the few times where I can truly say the DLC was worth every cent. I do hope you will engage in jolly cooperation, and as always, prepare to die. 10/10

## Frequently Bought Together

- Dark Souls - Playstation 3
- Demon's Souls (Greatest Hits) - PlayStation 3
- Red Dead Redemption Game of the Year

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