

👑 Rule the board with new factions and fierce competition—don’t get left behind!
The Scythe: Invaders from Afar Expansion by Jamey Stegmaier adds two distinct factions, Albion and Togawa, increasing the player count up to 7. Featuring stunning 1920+ artwork by Jakub Rozalski, it includes new strategic abilities, high-quality miniatures, and a solo Automa mode for single-player gameplay. This expansion enriches the base game with fresh tactical depth and immersive design, perfect for dedicated Scythe fans seeking to elevate their experience.














| ASIN | B01L0VX6CG |
| Best Sellers Rank | #50,216 in Toys & Games ( See Top 100 in Toys & Games ) #1,283 in Board Games (Toys & Games) |
| Customer Reviews | 4.8 4.8 out of 5 stars (2,307) |
| Is Discontinued By Manufacturer | No |
| Item Weight | 1.1 pounds |
| Item model number | STM615 |
| Manufacturer | Stonemaier Games |
| Manufacturer recommended age | 14 years and up |
| Product Dimensions | 5.12 x 2.76 x 11.81 inches |
| Release date | November 1, 2016 |
F**S
A great first expansion for an already stellar board game.
This expansion for Scythe adds 2 completely new playable races and a few new tokens. Now it may not seem like much at first but once you really start digging into what these races really offer, it becomes a game changer. First of all but adding two more races to the game, it effectively increases the player cap to 7 players! Now I haven't played a 7 player game YET but I can imagine it would get crowded pretty quickly on that board which would make for a more intense game. As far as the 2 new races go, at first I thought they were pretty over powered as both of their starting locations on the board are not blocked off by a river or water so they are free to roam about the land right off the bat before any upgrades. However after delving into the other races abilities I discovered that they have some abilities that allow them to move around the board much quicker so it pretty much evens out. The new abilities that the new races have are unique and interesting. I especially like the Togawa ability to lay down traps, this is freaking awesome in more ways than one. First off when you lay a trap it claims that land as yours so it adds to your overall land score at the end game. However an opposing player can still capture that land BUT it will set off the trap which will impact 1 of 4 different things against that player such as their popularity or military power. The second race, the Albion, are also interesting as they can place down flags on land they control which effectively doubles that land count. So the piece of land that they have flagged it worth 2 instead of the usual 1. Not quite as neat as the Togawa's ability but handy nonetheless. As far as the pieces go, they are amazing as per usual. The two new character's are very well represented in plastic with the human's accompanying their respected animal companion. The mech's are represented in green and purple respectively and each have their own unique look. Same goes with the little wooden worker pieces. The expansion also adds some new money tokens of a higher value. You probably won't ever use these unless you are playing with at least 5 players though. Not much else is included as the original game board already has the places printed on it for the two new races. All in all I highly recommend this expansion if you are craving more after playing Scythe.
F**G
Great Scythe expansion
I am a new Scythe player and had never really played a game like it before. I love board games though and it looked so fun. It really is! I am hooked and all the friends I have played it with now love it. So I ended up getting this expansion and it adds a new layer to the game and I really like the 2 new factions. I was a little worried about the pieces being damaged or the boards being bent, for some games I wouldn't care too much but this game is so tied up in it's unique, beautiful look that I want all the pieces to look great and well-made. None of the boards were bent or damaged and the pieces were in fantastic condition. The only thing was a couple of the mechs were not snapped into the plastic holder box when I received it, so they were kind of loose in the box, but they weren't damaged at all or anything. Would recommend. Overall, 5/5 stars.
K**A
Nice new factions for an awesome game
If you have played scythe well.. not much to say about the game, about this 2 new factions, they are great, they introduce a few new mechanics... and more player boards making the game more variable and fun
R**.
excellent game expansion
the is an expansion to my favorite game. it is very well designed and made. there is a lot of pieces, but its worth every moment spent learning this game. it has a ton of replayability.
C**A
Lots of fun!
Excellent addition to the Scythe game!
W**E
Great expansion for a great game
The two new factions integrate seamlessly into the base game. The miniatures look great and the additional player boards increase replayability. The traps and flags are an interesting mechanic for the new factions. Although Albion and Togawa have some powerful abilities, they don't feel overpowered. Unlike the other factions, they don't receive the Speed ability when deploying mechs. Great addition to an already great game. Although the expansion increases the player count to 7, I would not recommend playing with more than 3-5.
J**S
Recommended purchase
Excellent seller, fast shipping, the product received was exactly as described.
P**L
Great Expansion
Love the original and the expansion adds to even more. Have been enjoying this a lot with my friends.
J**O
Muito bem embalado. Caixa chegou em perfeito estado no Brasil e em um prazo muito rápido. Recomendo
C**.
Cool addition
T**N
Although it is not really recommended to play 7 players, it is good to have more factions (this expansion adds two new interesting factions) so that you would have more options to choose from, and this expansion comes with two more player-boards (militant and innovative) which are the great addition to the five player-boards in the base game (industrial, engineering, patriotic, mechanical, agricultural); adding more varieties even to the core five factions. Having said that, this expansion doesn't introduce a new mechanic which is applicable to all factions, but the two new factions come with two new (but rather similar) mechanics that are specific to their own factions. If you prefer the new mechanic or new type of unit which can be added to your core factions, I would rather advise you to go for The Wind Gambit expansions. Having said that, this is the first expansion (released in 2016) which would probably go out of print sooner or later.
J**A
Buen complemento para este juego.
S**I
Invaders from Afar brings in two new factions to Scythe. Togawa, the Japanese faction, and Albion, the Scots. After having played with both, I can safely say that these are powerful in their own right and fun to play with. Although they are the furthest from the factory (literally coming from afar) they do not have to deploy riverwalk to expand and are difficult to attack immediately (this makes a HUGE difference in a 3-4 player game). There is an added game mechanic of flags and traps with the Japanese and Scots respectively. This makes for even more careful movement and optimization on the game board. As always, the mechs and characters are beautifully designed. Overall, this is a must-have expansion for anyone who plays Scythe regularly.
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