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J**A
Not for murder mystery fans or fans of the 1985 film
Not entirely sure who it's for, really. There's a decent idea in the conceit of using a board game-based comic to play metafictional games with the reader—there's lots of fourth-wall breaking, and one issue borrows the film's idea of having multiple endings—but none of them go anywhere interesting, and the ending is a terrible cop-out and the opposite of clever. I wish it were funnier or had likable characters; that would excuse a lot.Folks who like mystery comics would be better off with manga like CASE CLOSED and SCHOOL JUDGMENT, or scrounging up back issues of THE MAZE AGENCY.
A**L
No sense
I mean the first one comic issue started out good, but then it started to drag and the ending didn't make any sense. I felt it was chopped. And I really didn't know who actually was killing everyone.
T**N
the story was not bad and had some interesting moments
Overall, the story was not bad and had some interesting moments. There was some jarring narration and I had to double-check I didn't skip a page. I wish the ending was a little tighter. I hope that the CLUE brand could potentially make anthology collections like this; use different time periods, different continents and revamps of the CLUE characters. I hope more of this series comes out, and so far, a nice step forward.
A**R
cartoon/comic style
was a gift but loved it
S**O
Amazing Graphic Novel
I loved it, the artwork was great very colorful and well designed. The dialogue was well written, although the plot could use some work.
C**E
OK
Great read! A little weird but great if you like the book!It also includes things that have nothing to do with the book,movie or game.
J**E
Fair, but ending is confusing & disapointing.
This comic book started out pretty good, but I found the ending a disappointment. Mostly because I found the end confusing & it was not clear who the murderer or murderer's was.
A**S
Decent Diversion with Meta Flourishes
These days it seems like no IP stone can go unturned in the quest for content, and so here we have a graphic novel based on the 70-year-old board game Clue (or Cluedo, in the UK). Having spawned a film, several TV series, an off-Broadway musical, a children's book series, several video games, and plenty of parodies, the game's elements of colorful characters, improvised weapons, and large mansion on a dark and stormy night, are here given the modern comic-book treatment. Whether or not you enjoy this treatment will likely depend on the ability to detach expectations from the game and/or the film and take it for what it is -- a goofy and convoluted story that gets awfully meta. It gives nothing away to tell that the mansion's butler serves as an omniscient narrator who quite literally breaks the 4th-wall in addressing the reader and climbing out of panels... There are plenty of in-joke references to the movie, and some of the characters appear to be rather thinly veiled caricatures of real-life people. The storyline unfolds in a pretty choppy manner, with flashbacks aplenty, and at times one has to stop and reread to keep track of what's going on and why. The ending is about all one can expect from the premise of eight strangers being gathered for unknown reasons. It makes sense, but it's not exactly going to blow one's socks off. In another meta-flourish that is somewhat clever, the motive behind the mayhem is itself IP. Oh -- the artwork is kind of retro-chunky fun, and hews to the goofy spirit of the whole thing. All in all, it's a fine diversion.
T**G
Not that smart
I think a graphic novel based on a board game is going to be tricky. It had some interesting characters, but its plot tried to be clever, but the ending was lacking.
Trustpilot
2 months ago
2 months ago