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Bezier Games' Castles of Mad King Ludwig is a strategic tile-laying board game for 1 to 4 players aged 13+, featuring 90-minute gameplay where players build extravagant castles by adding rooms, managing pricing as master builder, and earning points through clever placement and bonus goals. With premium components and stunning artwork, it offers a rich, immersive experience that blends strategy and social interaction.





































| ASIN | B00NP7E05G |
| Assembly Required | No |
| Batteries Included | No |
| Batteries Required | No |
| Best Sellers Rank | #275,903 in Toys & Games ( See Top 100 in Toys & Games ) #11,225 in Board Games |
| Colour | Multicolor |
| Customer Reviews | 4.8 4.8 out of 5 stars (746) |
| Date First Available | 30 October 2014 |
| Generic Name | Board game |
| Importer | Boardway India, Munisuvrat complex, Rehnal Village, Bhiwandi, 421302 |
| Included Components | Card, rule set, boards and other board game accessories |
| Item Dimensions LxWxH | 30 x 30 x 7 Centimeters |
| Item Weight | 1 kg 210 g |
| Item model number | BEZ00011 |
| Language | English |
| Manufacturer | Bezier Games, Boardway India, Publisher Services Inc, 2800 Vista Ridge Dr Suwanee, GA, 30024-4411 United States |
| Manufacturer recommended age | 13 years and up |
| Material Type(s) | Cardboard |
| Model Number | BEZ00011 |
| Number of Game Players | 4 |
| Number of Puzzle Pieces | 1 |
| Packer | Boardway India, Munisuvrat complex, Rehnal Village, Bhiwandi, 421302 |
| Product Dimensions | 29.97 x 29.97 x 6.99 cm; 1.21 kg |
| Remote Control Included? | No |
N**P
This is not a cheap game, but the new edition is well-made and has very good artwork. It’s funny – it’s fun to just play the game, but there is quite a bit of strategy to it, and you aren’t going to win by just having fun. It’s not too hard to pick up, though, and not too long of a game to play. Also, you feel like you are getting a lot for what you buy, because the box is so big!
O**T
Una excelentísima reedición de este juego, materiales de alta calidad, un juego bastante bello desplegado en mesa! La inclusión de cajitas de plástico para almacenar todas las locetas es clave en ver que vale la pena el precio de este juego. Eso si, partidas de más de 1 hora, pero que incorporando la mecánica de ser el "arquitecto" y que los demás jugadores te paguen en tu turno le agrega un sabor que en los demás juegos que tengo no encuentro. Bastante recomendado, lo hemos disfrutado cada vez que sale a mesa!
J**.
Very challenging game. Only played once so far but looking forward to playing again.
D**L
Este es un juego realmente excelente. Aparenta ser complicado y difícil, pero no lo es. Al jugarlo uno se familiariza mas fácil con los componentes. El diseño es extraordinario y muy bonito, una vez que terminas tu castillo, quedas realmente satisfecho con lo que se construyó, a pesar de no haber ganado. Hay varias formas de obtener puntos e ir a la victoria, por lo que se mantiene entretenido, divertido y se puede jugar nuevamente sin problemas. Personalmente esta entre nuestros favoritos. (Hay gente que se queja por los componentes, al ser "solo cartón", pero hay que recordar que uno paga también por la ingenieria, el mecanismo del juego y el empeño de los creadores; que esta más que merecido) P.D. No es dependiente del idioma, con que una persona lea y explique no hay problema. Aún así se explican solas las tarjetas con las imágenes.
A**A
I bought this game despite having promised myself that I wouldn't buy any new games for a while - but my wife had seen it online and expressed an interest in it. We love playing Carcassonne, and the idea of playing a tile-based building game which also involved building a castle was too much for her to resist! So I bought it. As with most games, it took a little time to understand the rules, but once we got the hang of it, which was really pretty quick, we found this to be very enjoyable. Others have described the gameplay so I won't go into that here. I'll just add a few thoughts of my own. 1. Whoever said they think it'll be a Spiel des Jahres contender is spot on. This fulfills a criterion I have for a great game, which is that it is elegant, by which I mean that the gameplay is self-evident and makes sense within itself. There are no rules which seem out of place, it all fits together logically and simply. 2. It has high replay value; we've already played it multiple times and I think it will easily become as popular with us as Carcassonne. 3. It works well with kids: our 13 year old daughter and 12 year old son enjoy it, and when my wife and I played by ourselves, the kids wanted to see the pictures of the castles we made so they could enjoy the layout and talk about it. 4. It works well for 2, 3 or 4 players. Some games are much better with certain numbers of players, but so far we have found no difference in enjoyability. There are differences in dynamics, but not in the fun. My wife also played by herself, by the way (and my son used all the pieces to make one mega-castle, just for the fun of it!), and had fun with it that way too. 5. So far, one change we make to the rules: add in more room cards. For example, with 2 players you're supposed to use 22 cards - we used 34 cards last time and it worked excellently. The game didn't seem overlong at all (I didn't time it, but it seemed to fly by!) and the castles were much more impressive! With 4 players, use all the cards. 6. Make up a story about your castles! Last time, mine was the 'party castle' (lots of entertaining rooms, gardens, and a nice pumpkin patch off the royal bedroom!), my wife's was the introvert's castle (all private rooms and dungeons, and oddly enough, a vestibule at the far end of the underground rooms, a sort of doctor's waiting room for the torture chamber perhaps?). 7. I can see a lot of potential for expansions for this game. I'll be keeping an eye out...
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